Super Auto Pets
Super Auto Pets is not a card game, that’s correct. This is the only game on this list that doesn’t involve cards in some way. It’s a lot of fun for Hearthstone fans who like the idea of being able to change and build their team (of minions) on the move.
In Super Auto Pets, players buy and sell pets, and each one has its own strength, attack, and special skill. This skill can be used in the shop, where players build their teams, or in one of the game’s asynchronous multiplayer fights.In terms of how it works, Super Auto Pets is very different from Hearthstone. However, fans of Hearthstone will probably enjoy the strategic thinking and synergy-building that comes with combining unit powers.
Undaunted Normandy
This digital version of a board game takes place during World War II. And players use cards that represent different soldiers to send out and direct different groups of troops. These cards are taken from a deck that can be expanded by taking units from the stock during the game.
This loop of putting units in play and fighting each other with cards is a lot like Hearthstone. However, the game adds a lot of randomness by rolling dice, which Hearthstone fans might not like. No matter what, Undaunted Normandy is worth a look for Hearthstone fans who like World War II games and digital versions of board games and don’t mind a little randomness.
Slay The Spire
This indie rogue-like game is almost certainly to blame for the huge number of deck-building games that have come out since it came out, especially on Steam for PC. Dream Quest, another independent game, came out a few years before Slay The Spire, but Slay The Spire’s smooth moment-to-moment card play made the rogue-like/deck-building combo excellent.
Slay The Spire has a lot of things that Hearthstone players will like about it. There are a lot of synergies to find, and the “Relics” that give players passive powers and make the game more varied. Along with the very similar card play, make it even better. But Slay The Spire doesn’t really mess with how you call and fight with minions. Which is one of the main parts of Hearthstone.
Legends Of Runeterra
This card game from Riot Games, the company that made League of Legends, is based on that IP and has characters from the famous MOBA. Some people might be worried about this, but Legends Of Runeterra is not a scam. Instead, it’s a unique and well-thought-out take on digital card games and making decks.
Even though Legends Of Runeterra is different from Hearthstone and might be more difficult. It was definitely based on Hearthstone (just look at how it’s laid out). And people who like Blizzard’s hit card game are likely to enjoy it.
Monster Train
The focus of one of the few rogue-like games that was inspired by Slay The Spire. But still managed to be unique and successful is a lot more like Hearthstone than Slay The Spire. This is because you have to call up units (monsters) to protect the titular train.
Monster Train uses a magic system that is very familiar to card games and a deck that can be changed as the game goes on. There are spells and units on these cards that can be put on the different levels of the train. Each taking up a certain amount of room. Because of this, where you put monsters is a strategic choice. And you need to know when to bring certain monsters out. Because once they die, they’re gone for the rest of the fight. The game also has a lot of boss enemies that make each run different. As well as different groups with their own cards that can be mixed and matched to make new combinations. This makes the game very replayable.
GWENT: The Witcher Card Game
This free-to-play Witcher-themed game was made by CD PROJEKT RED. There are different groups to choose from, and each one has its own leaders and ways of playing.
Like Hearthstone, GWENT lets you build a deck, and each card has extra abilities and a cost to hire other cards. In GWENT, players build decks that are similar to those in 8 Ball Pool. However, the map has two rows instead of one, which is unique to Hearthstone. These rows are for close combat and far combat, and where the cards are placed on these rows is very important to how well a player does.