Gideon, Ally of Zendikar
Gideon Jura is a famous white Planeswalker who is one of Zendikar’s heroess. Because his ability makes him an Indestructible 5/5 Soldier Ally who can’t be hurt, he is great at blocking enemy cards. This is because his ability also stops all damage to him when he becomes a Soldier Ally.
Gideon’s other Planeswalker powers are also like the white color in the game. For example, he can call up a 2/2 Knight creature token and give the player an emblem that gives all of their units +1/2 power.
Chandra, the Firebrand
There are a lot of cards in red that have the word “Fire” on them. These spells usually hurt the other player or kill animals. As the second red Planeswalker, Chandra, the Firebrand lives up to her burning name.
Chandra’s abilities let her and her player do more damage with their spells. She can do one damage to any target, copy the player’s instant and sorcery spells that they cast this turn and have them damage new targets, and she has a strong ultimate that wipes the board by dealing six damage to each target up to six times.
Nissa, Who Shakes the World
The crazy way that Green Decks makes power is one of the game’s main features. For the color, this fits with the idea of a forest or bush where dangerous animals live. Nissa, “Who Shakes the World,” is a great example of the Green approach because she greatly increases her player’s mana pool.
She always has an ability that gives her player extra green mana whenever they tap a Forest. This extra mana gives players in the Green deck an edge in terms of speed because they can cast their expensive beasts with a lot of Power and Toughness onto the battlefield and crush their opponents. She can also add three +1/+1 counters to the player’s lands as a gift. This turns them into units that can be used for either offense or defense.
Narset, Parter of Veils
Blue decks are more concerned with controlling the pace of games, while most other colors in Magic: the Gathering try to get rid of opponents as quickly as possible by burning them or flooding the board with creatures. This type of Planeswalker is Narset, Partner of Veils, and it is often used to slow down games.
Her passive ability lets her opponents draw only one card each turn. Which stops most decks that depend on having more cards. Narset has five loyalty points right away, which also protects her from being hit by spells. But Blue is known for blocking spells to keep Narset living for most rounds.
Karn Liberated
When the New Phyrexia block came out, Karn Liberated was the most impressive Planeswalker in it. Karn is the main figure in New Phyrexia. During his time in Standard, they showed off his power by making Mirrodin, a once-beautiful artifact plane.
His first ability throws away a card from an opponent’s hand. If the key card is picked, this could stop any momentum or card combo the opponent has. Karn’s second ability also just gets rid of any permanent on the board, even other Planeswalkers. Karn was a great choice for control decks, and once a player locked their opponent’s board. It was only a matter of time before Karn used his ultimate skill to win the game for good.
Nicol Bolas, Planeswalker
When it comes to the Planeswalker story in Magic: the Gathering, Nicol Bolas is the most well-known bad guy. Zendikar’s plane has been torn apart by the evil Elder Dragon, who seemed to want power more than anything else.
In his quest for power, he has made a lot of enemies, such as his twin brother Ugin and Liliana Vess, who is a master healer and necromancer. Nicol Bolas’s mission comes to a dramatic end in the War of the Spark block, where he faces large groups of Planeswalkers who are determined to stop him from reaching his goal.
Liliana of the Veil
Liliana Vess is one of the most important people in the events that lead to the War of the Spark. She was a powerful necromancer on the plane of Innistrad. She became Nicol Bolas’ slave after making a deal with the Elder Dragon to get out of the deal she made with demons to gain her necromantic powers.
Liliana of the Veil is a strong Planeswalker that can take a lot of time out of games by making players discard cards. Having cards in the graveyard is good for people who play Liliana because her theme is bringing cards back from the dead and putting them on the battlefield.
Teferi, Hero of Dominaria
The goal of making a deck in Magic is to get the best of two colors. Teferi, the Hero of Dominaria, is a very broken Planeswalker who combined the defensive traits of White with the board-controlling strengths of Blue.
Teferi was thought to be the best control Planeswalker when he was in standard. This is because of his abilities, which let players have mana ready at the end of their turn to block any spells the other player might try to cast. He could also mess with the other player’s curve by bouncing their non-land permanents back into their deck.
Even Teferi’s casting cost isn’t a problem because most decks that use him can wait until they can put him on the board before Drive Mad starts.
Jace, the Mind Sculptor
Because he was the first Planeswalker with four powers, Jace, the Mind Sculptor is a well-known Planeswalker card. Planeswalkers from before only had three abilities, and Jace’s abilities were very tough to deal with because, as a Blue card, they could essentially limit what the opponent drew.
Unfortunately, Wizards of the Coast had to put Jace, the Mind Sculptor on the Ban list to make sure that games were more fair after its initial run. This was especially true when players used the feared CawBlade decks.
Oko, Thief of Crowns
Thief of Crowns Oko is famous for how quickly and badly he controls the board. Because he only costs three mana and comes into play with five loyalty points. He is one of the most cost-effective Planeswalkers.
Oko can quickly turn an opponent’s creature or artifact into a 3/3 creature with no abilities as soon as he enters play. His other abilities also let players control that 3/3 creature in exchange for control of a food token that he can also make.